Human Computer Interaction
جامعة الأميرة نورة
1.1 Introduction
FREE PREVIEW1.2 Input-Output Channels
FREE PREVIEWHuman hearing frequencies
FREE PREVIEW1.3 Human Memory
FREE PREVIEWWason Selection Task
FREE PREVIEW1.4 Thinking: Reasoning & Problem Solving
FREE PREVIEW1.5 Emotion
FREE PREVIEW1.6 Individual Differences
FREE PREVIEW1.7 Psychology and the Design of Interactive System
FREE PREVIEW2.1 Introduction
2.2 Text Entry Devices
2.3 Positioning, Pointing and Drawing
2.4 Display Devices
2.5 Virtual Reality and 3D Interaction
2.6 Physical Controls, Sensors
2.7 Paper Printing and Scanning
2.8 Memory
Computer Short-term Memory
2.9 Processing and Networks
3.1 Interaction
3.2 Interaction Framework
3.3 Ergonomics
3.4 Interaction Styles
3.5 Elements of The WIMP Interface
3.6 Interactivity
4.1 Introduction
4.2 Paradigm of interaction
4.3 Paradigm Types
5.1 Introduction
5.2 What is Design?
5.3 Process of Design
5.4 User Focus
5.5 Scenarios
5.6 Navigation Design
5.7 Screen Design and Layout
5.8 Repetition and Prototyping
6 Software Process
7.1 Introduction
7.2 Principles of Usability
7.3 Standards
7.4 Golden Rules and Heuristics
7.5 HCI Design Patterns
8.1 Architectures of Windowing Systems
8.2 Toolkits
8.3 Programming the application
8.4 User Interface Management Systems
Rayan Alfaheid